Contact Person: R. Bradley
Year 12 Digital Technologies will focus on the pipeline for creating computer generated imagery for a variety of purposes. We will explore 3D modelling, materials and lighting, dynamic effects, animation, compositing and rendering. At the end of this course you will be able to create still renders and animations of different styles and have an understanding of processes used in industry.
Level 3 Digital Technologies - Advanced 3D Development
Credit InformationThis course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91355 v3 Generic Technology 2.2 - Select and use planning tools to manage the development of an outcome | 2 |
I |
4 |
|||
A.S. 91891 v1 Digital Technologies and Hangarau Matihiko 2.2 - Apply conventions to develop a design for a digital technologies outcome | 2 |
I |
3 |
Y |
||
A.S. 91893 v1 Digital Technologies and Hangarau Matihiko 2.4 - Use advanced techniques to develop a digital media outcome | 2 |
I |
4 |
|||
A.S. 91897 v1 Digital Technologies and Hangarau Matihiko 2.8 - Use advanced processes to develop a digital technologies outcome | 2 |
I |
6 |
|||
A.S. 91899 v1 Digital Technologies and Hangarau Matihiko 2.10 - Present a summary of developing a digital outcome | 2 |
E |
3 |
Y |
||
Total Credits |
Total Credits Available: 20 credits.
Externally Assessed Credits: 3 credits.
Internally Assessed Credits: 17 credits.
Courses are based on student choice, so some courses may not run.